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Witcher 2 quick menu
Witcher 2 quick menu










  1. #Witcher 2 quick menu install#
  2. #Witcher 2 quick menu mod#
  3. #Witcher 2 quick menu manual#
  4. #Witcher 2 quick menu mods#

  • Instant Quick Selecting of bombs and quick use items via "Sign/QuickSelect" Modifier button.
  • Instant Sign Casting via "Sign/QuickSelect" Modifier Button.
  • Not a big deal immediately, but having those left over for future installs could lead to future issues.

    #Witcher 2 quick menu mod#

    Another consideration is on uninstall with Witcher 3 Mod Manager, I have noticed that keybindings stay in the input settings. If you don't save all bindings for this action, you will not be able to alternate cast all 5 signs. You will have to choose to "save all" repeatedly. However, as it is helping you bind keys (which it will do automatically) it will notice duplicate entries for CastSignHold. It has proven very successful at installing in my testing. You are ready to never need to open that lame radial menu again :D Alternatively,įor an easier installation, I can fully recommend installation with Witcher 3 Mod Manager by stefan3372.

    #Witcher 2 quick menu mods#

    Optional: If you are going to start out with other mods already installed, use a tool like WitcherScriptMerger to handle any conflicts.Required: Copy all contents from and paste at the beginning of ttings in your 'Documents/Witcher 3' folder.example: /mods/modRealtimeGamepadControls.

    #Witcher 2 quick menu install#

  • Required: Move the folder containing this file to the mods folder in your Witcher 3 install location.
  • witcher 2 quick menu

    Recommended: Start Witcher 3 to generate a new ttings file.Recommended: Clear your mods folder and delete your ttings.Recommended: Backup existing mods and ttings.Note: if you are using simple mods and not any overhaul mods (especially if they alter controls), it is more than likely safe to skip steps 1-3 I have merged with FriendlyHUD, Preparations, and ImmersiveCAM without any noticeable issues (along with many other small and simple mods). In my experience, script merger is close, but you really have to understand a bit of what both conflicting mods are trying to accomplish to get a successful merge that really is firing on all cylinders.

    #Witcher 2 quick menu manual#

    This mod makes heavy edits to and when merging with other mods, this is the file where I do the most manual work. However, a mod like FriendlyMeditation that alter what clicking the right thumbstick does will not cause much hassle. You will have to be very careful with other mods that attempt to do anything special with these inputs. Particularly of note, this mod intends to heavily modify the behavior of: Other mods that make additions to this file will be at risk to be harder merges. This mod makes heavy use of modifying ttings. This can be accomplished via deleting ttingsĪnd starting up witcher 3 and a new one will be generated for you. With that in mind, if you have any mods that modified ttings in Documents/Witcher 3/ It wouldĭefinitely be beneficial to start that file fresh as well. When you have aīomb equipped, fire your crossbow, the bomb is still equipped and RB will still throw it without having to The cross bow is now mapped to the Right Trigger and is not considered an item anymore. LB + (Hold) Dpad Down: swap slotted bomb. LB + (Hold) Dpad Up: swap slotted quick use. LB + Dpad Down: select slotted bomb (RB to throw) LB + Dpad Up: select slotted quick use (RB to use) Selected just like potions as long as the modifier is held. Quick use item info display will change to show your quick slot items and bombs.

    witcher 2 quick menu

    When you press LB you will notice that your Menu button ( Left Bumper) is now the "Sign/QuickSelect" Modifier.

    witcher 2 quick menu

    This mode completely removes the radial menu as it has a focus on 100% realtime controls in combat. This mod has not had any localization work done and presents any strings that it shows in ui layers in English translations (hard coded). This mod is self-inclusive and does not require the use of extra software like XPadder or AntiMicro.

    witcher 2 quick menu

    The purpose of this mod is to allow for controller players to eliminate the need for the radial menu entirely and attempts to map your equipment inventory as well as all signs in a way that has everything accessible in real time. This mod will not be compatible with mouse and keyboard players for general play. Realtime Gamepad Controls is only of use to you if you use an XInput controller. W3Redux: Realtime Gamepad Controls ARCHIVED: Replaced By: Realtime Gamepad Controls Next Gen












    Witcher 2 quick menu